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==Habilidades== | ==Habilidades== | ||
{| class="toccolours" | |||
|bgcolor=#7a1701 align="center" style="font-weight: bold;" | Habilidad | |||
|bgcolor=#7a1701 align="center" style="font-weight: bold;" | Descripción | |||
|bgcolor=#7a1701 align="center" style="font-weight: bold;" | Detalles | |||
|bgcolor=#7a1701 align="center" style="font-weight: bold;" | Efectos legendarios | |||
|- | |||
|style="font-size:200%;text-align:center"| <span class='titulo'>Misil mágico</span> | |||
<video type="html5">/w/images/Misil mágico.webm</video> | |||
| Launch a missile of magic energy, dealing X to X damage. | |||
| Ultimate: Ice Missile - Enhance Magic Missile with frost for 12 seconds, increasing its damage and slowing the movement of affected enemies. | |||
| (No Name): Increased Magic Missile damage by 10%. | |||
|- | |||
|style="font-size:200%;text-align:center"| <span class='titulo'>Electrocutar</span> | |||
<video type="html5">/w/images/Electrocutar.webm</video> | |||
| Arc lightning from your fingertips, dealing X to X damage to the first enemy struck, and then leaping to 3 additional enemies for 30% as much damage. | |||
| Ultimate: Full Power - Enhance Electrocute for 12 seconds, allowing movement while attacking and increasing the number of secondary targets. | |||
| (No Name): Electrocute leaps to 2 additional enemies. | |||
|- | |||
|style="font-size:200%;text-align:center"| <span class='titulo'>Viento arcano</span> | |||
<video type="html5">/w/images/Viento arcano.webm</video> | |||
| Unleash a blast of wind in a direction, dealing X damage and knocking away enemies. Charging longer increases range, knock away distance, and damage up to X. Deal 50% increased damage to Burning enemies. | |||
| Cooldown: 9 Sec | |||
| (No Name): Increases Arcane Wind damage by 10%. | |||
(No Name): Maximum Arcane Wind charges increased by 1. | |||
Hungering Wind: Arcane Wind now summons a Tornado that follows enemies and continually damages all enemies in its path. | |||
Surging Wind: Arcane Wind now summons a Tornado that damages enemies in a line. Also increased Arcane Wind maximum charges by 1. | |||
|- | |||
|style="font-size:200%;text-align:center"| <span class='titulo'>Agujero negro</span> | |||
<video type="html5">/w/images/Agujero negro.webm</video> | |||
| Conjures a black hole for 3 seconds at a location, which will pull in all nearby enemies and deal X damage over 3 seconds. | |||
| Cooldown: 20 Sec | |||
| Momentum: Black Hole moves forward a short distance, pulling in and damaging enemies as it travels. | |||
|- | |||
|style="font-size:200%;text-align:center"| <span class='titulo'>Desintegrar</span> | |||
<video type="html5">/w/images/Desintegrar.webm</video> | |||
| Description: Channel a beam of pure energy in a direction, continually dealing X damage to all nearby enemies caught in the beam and causing them to take 2% increased damage for 1.5 seconds, stacking up to 5 times. Using Disintegrate slowly consumes its energy, which recovers while Disintegrate is not in use. | |||
| Cooldown: Canalizado | |||
| (No Name): Enemies killed by Disintegrate will explode, dealing X damage to all nearby enemies. | |||
(No Name): Disintegrate channels up to 3 additional beams at nearby enemies, each continually dealing X damage. | |||
Fiery Beam: Disintegrate now channels Fire, Burning enemies for additional damage over time. | |||
Focused Power: Disintegrate will fire a stronger instantaneous beam after a short delay. | |||
|- | |||
|style="font-size:200%;text-align:center"| <span class='titulo'>Armadura helada</span> | |||
<video type="html5">/w/images/Armadura helada.webm</video> | |||
| Description: Surround yourself in a barrier of ice for 8 seconds that absorbs up to X damage. When the barrier expires, it will shatter for X damage to all nearby enemies and inflict 40% Chill for 4 seconds. Activate again to shatter the barrier immediately. | |||
| Cooldown: 20 Sec | |||
| Frozen Storm: Ice Armor no longer absorbs damage, instead conjuring an ice storm around you that continually damages and Chills nearby enemies. | |||
Storm Armor: Ice Armor becomes Storm Armor, continually damaging nearby enemies. | |||
Winter Mantle: Ice Armor now also grants damage absorption to your nearby allies. | |||
|- | |||
|style="font-size:200%;text-align:center"| <span class='titulo'>Cristal de hielo</span> | |||
<video type="html5">/w/images/Cristal_hielo.webm</video> | |||
| Description: Conjure a giant ice crystal at a nearby location, where it will deal X damage to all nearby enemies over 12 seconds and inflict 30% Chill. When the crystal expires, it will shatter for X damage to all nearby enemies and inflict 80% Chill for 4 seconds. Activate again to shatter the crystal immediately. | |||
| Cooldown: 30 Sec | |||
| Freezing Crystal: Ice Crystal now summons a Freezing Crystal that inflicts greater damage over time and a stacking Chill, but can no longer be shattered early. | |||
|- | |||
|style="font-size:200%;text-align:center"| <span class='titulo'>Nova de rayos</span> | |||
<video type="html5">/w/images/Nova_rayos.webm</video> | |||
| Description: Hurl 10 balls of lightning away from you in all directions, dealing X damage as they pass outward and again as they return to your new location. Limit 6 hits per target. Hits 2 and beyond on a target deal only 30% damage. | |||
| Cooldown: 6 Sec | |||
| (No Name): Casting Lightning Nova temporarily increases your movement speed by 60%. | |||
(No Name): Lightning Nova damage increased by 10%. | |||
Ice Nova: Lightning Nova now hurls balls of Chilling ice. | |||
Arcane Nova: Lightning Nova now hurls balls of immobilizing arcane energy. | |||
|- | |||
|style="font-size:200%;text-align:center"| <span class='titulo'>Meteorito</span> | |||
<video type="html5">/w/images/Meteorito.webm</video> | |||
| Description: Summon an immense meteor that plummets from the sky, dealing X damage and Stunning all enemies in the impact area for 3 seconds. The ground it hits is scorched, Burning enemies for X damage over 6 seconds. | |||
| Cooldown: 9 Sec | |||
| (No Name): Meteor radius increased by 20%. | |||
(No Name): Meteor damage increased by 10%. | |||
Icy Meteor: Meteor now summons an icy meteor, dealing damage and covering the area with icy that deals additional damage and Chills enemies. | |||
Meteor Shower: Meteor now delas continual damage in an area, but no longer Stuns. | |||
|- | |||
|style="font-size:200%;text-align:center"| <span class='titulo'>Rayo de hielo</span> | |||
<video type="html5">/w/images/Rayo_hielo.webm</video> | |||
| Description: Channel a beam of frost in a direction, continually dealing X damage to all enemies caught in the beam and inflicting 12% Chill for 1.5 seconds, stacking up to 6 times. Using Ray of Frost slowly consumes its energy, which recovers while Ray of Frost is not in use. | |||
| Cooldown: Canalizado | |||
| (No Name): Enemies killed by Ray of Frost will shatter, dealing X damage to all nearby enemies and inflicting Chill. | |||
Blizzard: Ray of Frost now channels a blizzard around you, continually damaging and Chilling nearby enemies. | |||
|- | |||
|style="font-size:200%;text-align:center"| <span class='titulo'>Chamuscar</span> | |||
<video type="html5">/w/images/Chamuscar.webm</video> | |||
| Description: Launch a flaming orb that deals X damage and knocks away enemies, leaving a Burning trail that deals X damage over 6 seconds. | |||
| Cooldown: 9 Sec | |||
| Arcane Orb: Scorch now launches an arcane orb that explodes when activated again or when it expires, damaging all nearby enemies. Damage and explosion radius grow as it travels. | |||
Frozen Orb: Scorch now launches a frozen orb that continually damages nearby enemies and Chills them. | |||
Electric Orb: Scorch now launches an electric orb that stops travelling when it strikes the first enemy, and then continually electrocutes and Stuns nearby enemies. | |||
|- | |||
|style="font-size:200%;text-align:center"| <span class='titulo'>Teletransporte</span> | |||
<video type="html5">/w/images/Teletransporte.webm</video> | |||
| Description: Teleport forward. Maximum 3 charges. | |||
| Cooldown: 12 Sec | |||
| (No Name): Teleport now causes you to become invisible and leave behind a mirror image. | |||
(No Name): Teleport now conjures a lightning cloud at your destination, dealing X damage to all nearby enemies over 2.5 seconds. | |||
Displacement: Teleport now targets a location where it also damages all nearby enemies. | |||
|} | |||
{{Clases}} | {{Clases}} | ||
[[Categoría:Diablo Immortal| ]] | [[Categoría:Diablo Immortal| ]] | ||
[[Categoría:Clases de Diablo Immortal| ]] | [[Categoría:Clases de Diablo Immortal| ]] |
Revisión del 22:42 18 ene 2021
Mago (Diablo Immortal) | |
Mago (Diablo Immortal) en acción | |
Características | |
Un académico rebelde y una bomba humana de energía arcana. | |
Rol: | Ataque a distancia |
Los magos manipulan las fuerzas arcanas y atacan a distancia, desintegrando a sus enemigos, congelándolos hasta hacer añicos sus cuerpos o calcinándolos hasta que no quedan ni los restos.
Habilidades
Habilidad | Descripción | Detalles | Efectos legendarios |
Misil mágico
<video type="html5">/w/images/Misil mágico.webm</video> |
Launch a missile of magic energy, dealing X to X damage. | Ultimate: Ice Missile - Enhance Magic Missile with frost for 12 seconds, increasing its damage and slowing the movement of affected enemies. | (No Name): Increased Magic Missile damage by 10%. |
Electrocutar
<video type="html5">/w/images/Electrocutar.webm</video> |
Arc lightning from your fingertips, dealing X to X damage to the first enemy struck, and then leaping to 3 additional enemies for 30% as much damage. | Ultimate: Full Power - Enhance Electrocute for 12 seconds, allowing movement while attacking and increasing the number of secondary targets. | (No Name): Electrocute leaps to 2 additional enemies. |
Viento arcano
<video type="html5">/w/images/Viento arcano.webm</video> |
Unleash a blast of wind in a direction, dealing X damage and knocking away enemies. Charging longer increases range, knock away distance, and damage up to X. Deal 50% increased damage to Burning enemies. | Cooldown: 9 Sec | (No Name): Increases Arcane Wind damage by 10%.
(No Name): Maximum Arcane Wind charges increased by 1. Hungering Wind: Arcane Wind now summons a Tornado that follows enemies and continually damages all enemies in its path. Surging Wind: Arcane Wind now summons a Tornado that damages enemies in a line. Also increased Arcane Wind maximum charges by 1. |
Agujero negro
<video type="html5">/w/images/Agujero negro.webm</video> |
Conjures a black hole for 3 seconds at a location, which will pull in all nearby enemies and deal X damage over 3 seconds. | Cooldown: 20 Sec | Momentum: Black Hole moves forward a short distance, pulling in and damaging enemies as it travels. |
Desintegrar
<video type="html5">/w/images/Desintegrar.webm</video> |
Description: Channel a beam of pure energy in a direction, continually dealing X damage to all nearby enemies caught in the beam and causing them to take 2% increased damage for 1.5 seconds, stacking up to 5 times. Using Disintegrate slowly consumes its energy, which recovers while Disintegrate is not in use. | Cooldown: Canalizado | (No Name): Enemies killed by Disintegrate will explode, dealing X damage to all nearby enemies.
(No Name): Disintegrate channels up to 3 additional beams at nearby enemies, each continually dealing X damage. Fiery Beam: Disintegrate now channels Fire, Burning enemies for additional damage over time. Focused Power: Disintegrate will fire a stronger instantaneous beam after a short delay. |
Armadura helada
<video type="html5">/w/images/Armadura helada.webm</video> |
Description: Surround yourself in a barrier of ice for 8 seconds that absorbs up to X damage. When the barrier expires, it will shatter for X damage to all nearby enemies and inflict 40% Chill for 4 seconds. Activate again to shatter the barrier immediately. | Cooldown: 20 Sec | Frozen Storm: Ice Armor no longer absorbs damage, instead conjuring an ice storm around you that continually damages and Chills nearby enemies.
Storm Armor: Ice Armor becomes Storm Armor, continually damaging nearby enemies. Winter Mantle: Ice Armor now also grants damage absorption to your nearby allies. |
Cristal de hielo
<video type="html5">/w/images/Cristal_hielo.webm</video> |
Description: Conjure a giant ice crystal at a nearby location, where it will deal X damage to all nearby enemies over 12 seconds and inflict 30% Chill. When the crystal expires, it will shatter for X damage to all nearby enemies and inflict 80% Chill for 4 seconds. Activate again to shatter the crystal immediately. | Cooldown: 30 Sec | Freezing Crystal: Ice Crystal now summons a Freezing Crystal that inflicts greater damage over time and a stacking Chill, but can no longer be shattered early. |
Nova de rayos
<video type="html5">/w/images/Nova_rayos.webm</video> |
Description: Hurl 10 balls of lightning away from you in all directions, dealing X damage as they pass outward and again as they return to your new location. Limit 6 hits per target. Hits 2 and beyond on a target deal only 30% damage. | Cooldown: 6 Sec | (No Name): Casting Lightning Nova temporarily increases your movement speed by 60%.
(No Name): Lightning Nova damage increased by 10%. Ice Nova: Lightning Nova now hurls balls of Chilling ice. Arcane Nova: Lightning Nova now hurls balls of immobilizing arcane energy. |
Meteorito
<video type="html5">/w/images/Meteorito.webm</video> |
Description: Summon an immense meteor that plummets from the sky, dealing X damage and Stunning all enemies in the impact area for 3 seconds. The ground it hits is scorched, Burning enemies for X damage over 6 seconds. | Cooldown: 9 Sec | (No Name): Meteor radius increased by 20%.
(No Name): Meteor damage increased by 10%. Icy Meteor: Meteor now summons an icy meteor, dealing damage and covering the area with icy that deals additional damage and Chills enemies. Meteor Shower: Meteor now delas continual damage in an area, but no longer Stuns. |
Rayo de hielo
<video type="html5">/w/images/Rayo_hielo.webm</video> |
Description: Channel a beam of frost in a direction, continually dealing X damage to all enemies caught in the beam and inflicting 12% Chill for 1.5 seconds, stacking up to 6 times. Using Ray of Frost slowly consumes its energy, which recovers while Ray of Frost is not in use. | Cooldown: Canalizado | (No Name): Enemies killed by Ray of Frost will shatter, dealing X damage to all nearby enemies and inflicting Chill.
Blizzard: Ray of Frost now channels a blizzard around you, continually damaging and Chilling nearby enemies. |
Chamuscar
<video type="html5">/w/images/Chamuscar.webm</video> |
Description: Launch a flaming orb that deals X damage and knocks away enemies, leaving a Burning trail that deals X damage over 6 seconds. | Cooldown: 9 Sec | Arcane Orb: Scorch now launches an arcane orb that explodes when activated again or when it expires, damaging all nearby enemies. Damage and explosion radius grow as it travels.
Frozen Orb: Scorch now launches a frozen orb that continually damages nearby enemies and Chills them. Electric Orb: Scorch now launches an electric orb that stops travelling when it strikes the first enemy, and then continually electrocutes and Stuns nearby enemies. |
Teletransporte
<video type="html5">/w/images/Teletransporte.webm</video> |
Description: Teleport forward. Maximum 3 charges. | Cooldown: 12 Sec | (No Name): Teleport now causes you to become invisible and leave behind a mirror image.
(No Name): Teleport now conjures a lightning cloud at your destination, dealing X damage to all nearby enemies over 2.5 seconds. Displacement: Teleport now targets a location where it also damages all nearby enemies.
|
v · d · e | Clases | ||
Diablo: | Guerrero • Arpía • Hechicero | ||
Diablo II: | Amazona • Bárbaro • Nigromante • Paladín • Hechicera • Asesina • Druida
| ||
Diablo III: | Bárbaro • Médico brujo • Mago • Monje • Cazador de demonios • Cruzado • Nigromante
| ||
Diablo Immortal: | Bárbaro • Mago • Monje • Cazador de demonios • Cruzado • Nigromante • Caballero de sangre • Tempest | ||
Diablo IV: | Bárbaro • Druida • Hechicera • Pícara • Nigromante |