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==Habilidades==
==Habilidades==
* Meteorito: Invocas un gigantesco meteorito que cae del cielo y se precipita sobre los enemigos, infligiendo un daño masivo.
 
* Teletransporte: Te teletransportas a la ubicación seleccionada.
{| class="toccolours"
* Nova de relámpagos: Creas una ola de energía eléctrica que barre a los enemigos con el devastador poder del rayo.
|bgcolor=#7a1701 align="center" style="font-weight: bold;" | Habilidad
|bgcolor=#7a1701 align="center" style="font-weight: bold;" | Descripción
|bgcolor=#7a1701 align="center" style="font-weight: bold;" | Detalles
|bgcolor=#7a1701 align="center" style="font-weight: bold;" | Efectos legendarios
|-
|style="font-size:200%;text-align:center"| <span class='titulo'>Misil mágico</span>
<video type="html5">/w/images/Misil mágico.webm</video>
| Launch a missile of magic energy, dealing X to X damage.
| Ultimate: Ice Missile - Enhance Magic Missile with frost for 12 seconds, increasing its damage and slowing the movement of affected enemies.
| (No Name): Increased Magic Missile damage by 10%.
|-
|style="font-size:200%;text-align:center"| <span class='titulo'>Electrocutar</span>
<video type="html5">/w/images/Electrocutar.webm</video>
| Arc lightning from your fingertips, dealing X to X damage to the first enemy struck, and then leaping to 3 additional enemies for 30% as much damage.
| Ultimate: Full Power - Enhance Electrocute for 12 seconds, allowing movement while attacking and increasing the number of secondary targets.
| (No Name): Electrocute leaps to 2 additional enemies.
 
|-
|style="font-size:200%;text-align:center"| <span class='titulo'>Viento arcano</span>
<video type="html5">/w/images/Viento arcano.webm</video>
| Unleash a blast of wind in a direction, dealing X damage and knocking away enemies. Charging longer increases range, knock away distance, and damage up to X. Deal 50% increased damage to Burning enemies.
| Cooldown: 9 Sec
| (No Name): Increases Arcane Wind damage by 10%.
 
(No Name): Maximum Arcane Wind charges increased by 1.
 
Hungering Wind: Arcane Wind now summons a Tornado that follows enemies and continually damages all enemies in its path.
 
Surging Wind: Arcane Wind now summons a Tornado that damages enemies in a line. Also increased Arcane Wind maximum charges by 1.
 
|-
|style="font-size:200%;text-align:center"| <span class='titulo'>Agujero negro</span>
<video type="html5">/w/images/Agujero negro.webm</video>
| Conjures a black hole for 3 seconds at a location, which will pull in all nearby enemies and deal X damage over 3 seconds.
| Cooldown: 20 Sec
| Momentum: Black Hole moves forward a short distance, pulling in and damaging enemies as it travels.
|-
|style="font-size:200%;text-align:center"| <span class='titulo'>Desintegrar</span>
<video type="html5">/w/images/Desintegrar.webm</video>
| Description: Channel a beam of pure energy in a direction, continually dealing X damage to all nearby enemies caught in the beam and causing them to take 2% increased damage for 1.5 seconds, stacking up to 5 times. Using Disintegrate slowly consumes its energy, which recovers while Disintegrate is not in use.
| Cooldown: Canalizado
| (No Name): Enemies killed by Disintegrate will explode, dealing X damage to all nearby enemies.
 
(No Name): Disintegrate channels up to 3 additional beams at nearby enemies, each continually dealing X damage.
 
Fiery Beam: Disintegrate now channels Fire, Burning enemies for additional damage over time.
 
Focused Power: Disintegrate will fire a stronger instantaneous beam after a short delay.
 
|-
|style="font-size:200%;text-align:center"| <span class='titulo'>Armadura helada</span>
<video type="html5">/w/images/Armadura helada.webm</video>
| Description: Surround yourself in a barrier of ice for 8 seconds that absorbs up to X damage. When the barrier expires, it will shatter for X damage to all nearby enemies and inflict 40% Chill for 4 seconds. Activate again to shatter the barrier immediately.
 
| Cooldown: 20 Sec
| Frozen Storm: Ice Armor no longer absorbs damage, instead conjuring an ice storm around you that continually damages and Chills nearby enemies.
 
Storm Armor: Ice Armor becomes Storm Armor, continually damaging nearby enemies.
 
Winter Mantle: Ice Armor now also grants damage absorption to your nearby allies.
 
|-
|style="font-size:200%;text-align:center"| <span class='titulo'>Cristal de hielo</span>
<video type="html5">/w/images/Cristal_hielo.webm</video>
| Description: Conjure a giant ice crystal at a nearby location, where it will deal X damage to all nearby enemies over 12 seconds and inflict 30% Chill. When the crystal expires, it will shatter for X damage to all nearby enemies and inflict 80% Chill for 4 seconds. Activate again to shatter the crystal immediately.
 
| Cooldown: 30 Sec
| Freezing Crystal: Ice Crystal now summons a Freezing Crystal that inflicts greater damage over time and a stacking Chill, but can no longer be shattered early.
 
|-
|style="font-size:200%;text-align:center"| <span class='titulo'>Nova de rayos</span>
<video type="html5">/w/images/Nova_rayos.webm</video>
| Description: Hurl 10 balls of lightning away from you in all directions, dealing X damage as they pass outward and again as they return to your new location. Limit 6 hits per target. Hits 2 and beyond on a target deal only 30% damage.
| Cooldown: 6 Sec
| (No Name): Casting Lightning Nova temporarily increases your movement speed by 60%.
 
(No Name): Lightning Nova damage increased by 10%.
 
Ice Nova: Lightning Nova now hurls balls of Chilling ice.
 
Arcane Nova: Lightning Nova now hurls balls of immobilizing arcane energy.
 
|-
|style="font-size:200%;text-align:center"| <span class='titulo'>Meteorito</span>
<video type="html5">/w/images/Meteorito.webm</video>
| Description: Summon an immense meteor that plummets from the sky, dealing X damage and Stunning all enemies in the impact area for 3 seconds. The ground it hits is scorched, Burning enemies for X damage over 6 seconds.
 
| Cooldown: 9 Sec
| (No Name): Meteor radius increased by 20%.
 
(No Name): Meteor damage increased by 10%.
 
Icy Meteor: Meteor now summons an icy meteor, dealing damage and covering the area with icy that deals additional damage and Chills enemies.
 
Meteor Shower: Meteor now delas continual damage in an area, but no longer Stuns.
 
|-
|style="font-size:200%;text-align:center"| <span class='titulo'>Rayo de hielo</span>
<video type="html5">/w/images/Rayo_hielo.webm</video>
| Description: Channel a beam of frost in a direction, continually dealing X damage to all enemies caught in the beam and inflicting 12% Chill for 1.5 seconds, stacking up to 6 times. Using Ray of Frost slowly consumes its energy, which recovers while Ray of Frost is not in use.
 
| Cooldown: Canalizado
| (No Name): Enemies killed by Ray of Frost will shatter, dealing X damage to all nearby enemies and inflicting Chill.
 
Blizzard: Ray of Frost now channels a blizzard around you, continually damaging and Chilling nearby enemies.
 
|-
|style="font-size:200%;text-align:center"| <span class='titulo'>Chamuscar</span>
<video type="html5">/w/images/Chamuscar.webm</video>
| Description: Launch a flaming orb that deals X damage and knocks away enemies, leaving a Burning trail that deals X damage over 6 seconds.
 
| Cooldown: 9 Sec
| Arcane Orb: Scorch now launches an arcane orb that explodes when activated again or when it expires, damaging all nearby enemies. Damage and explosion radius grow as it travels.
 
Frozen Orb: Scorch now launches a frozen orb that continually damages nearby enemies and Chills them.
 
Electric Orb: Scorch now launches an electric orb that stops travelling when it strikes the first enemy, and then continually electrocutes and Stuns nearby enemies.
|-
|style="font-size:200%;text-align:center"| <span class='titulo'>Teletransporte</span>
<video type="html5">/w/images/Teletransporte.webm</video>
| Description: Teleport forward. Maximum 3 charges.
 
| Cooldown: 12 Sec
| (No Name): Teleport now causes you to become invisible and leave behind a mirror image.
 
(No Name): Teleport now conjures a lightning cloud at your destination, dealing X damage to all nearby enemies over 2.5 seconds.
 
Displacement: Teleport now targets a location where it also damages all nearby enemies.
 
 
|}


{{Clases}}
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[[Categoría:Diablo Immortal| ]]
[[Categoría:Diablo Immortal| ]]
[[Categoría:Clases de Diablo Immortal| ]]
[[Categoría:Clases de Diablo Immortal| ]]

Revisión del 21:42 18 ene 2021

Mago (Diablo Immortal)
ModeloMago (Diablo Immortal).jpg Mago (Diablo Immortal) en acción
Características
Un académico rebelde y una bomba humana de energía arcana.
Rol: Ataque a distancia

Los magos manipulan las fuerzas arcanas y atacan a distancia, desintegrando a sus enemigos, congelándolos hasta hacer añicos sus cuerpos o calcinándolos hasta que no quedan ni los restos.

Habilidades

Habilidad Descripción Detalles Efectos legendarios
Misil mágico

<video type="html5">/w/images/Misil mágico.webm</video>

Launch a missile of magic energy, dealing X to X damage. Ultimate: Ice Missile - Enhance Magic Missile with frost for 12 seconds, increasing its damage and slowing the movement of affected enemies. (No Name): Increased Magic Missile damage by 10%.
Electrocutar

<video type="html5">/w/images/Electrocutar.webm</video>

Arc lightning from your fingertips, dealing X to X damage to the first enemy struck, and then leaping to 3 additional enemies for 30% as much damage. Ultimate: Full Power - Enhance Electrocute for 12 seconds, allowing movement while attacking and increasing the number of secondary targets. (No Name): Electrocute leaps to 2 additional enemies.
Viento arcano

<video type="html5">/w/images/Viento arcano.webm</video>

Unleash a blast of wind in a direction, dealing X damage and knocking away enemies. Charging longer increases range, knock away distance, and damage up to X. Deal 50% increased damage to Burning enemies. Cooldown: 9 Sec (No Name): Increases Arcane Wind damage by 10%.

(No Name): Maximum Arcane Wind charges increased by 1.

Hungering Wind: Arcane Wind now summons a Tornado that follows enemies and continually damages all enemies in its path.

Surging Wind: Arcane Wind now summons a Tornado that damages enemies in a line. Also increased Arcane Wind maximum charges by 1.

Agujero negro

<video type="html5">/w/images/Agujero negro.webm</video>

Conjures a black hole for 3 seconds at a location, which will pull in all nearby enemies and deal X damage over 3 seconds. Cooldown: 20 Sec Momentum: Black Hole moves forward a short distance, pulling in and damaging enemies as it travels.
Desintegrar

<video type="html5">/w/images/Desintegrar.webm</video>

Description: Channel a beam of pure energy in a direction, continually dealing X damage to all nearby enemies caught in the beam and causing them to take 2% increased damage for 1.5 seconds, stacking up to 5 times. Using Disintegrate slowly consumes its energy, which recovers while Disintegrate is not in use. Cooldown: Canalizado (No Name): Enemies killed by Disintegrate will explode, dealing X damage to all nearby enemies.

(No Name): Disintegrate channels up to 3 additional beams at nearby enemies, each continually dealing X damage.

Fiery Beam: Disintegrate now channels Fire, Burning enemies for additional damage over time.

Focused Power: Disintegrate will fire a stronger instantaneous beam after a short delay.

Armadura helada

<video type="html5">/w/images/Armadura helada.webm</video>

Description: Surround yourself in a barrier of ice for 8 seconds that absorbs up to X damage. When the barrier expires, it will shatter for X damage to all nearby enemies and inflict 40% Chill for 4 seconds. Activate again to shatter the barrier immediately. Cooldown: 20 Sec Frozen Storm: Ice Armor no longer absorbs damage, instead conjuring an ice storm around you that continually damages and Chills nearby enemies.

Storm Armor: Ice Armor becomes Storm Armor, continually damaging nearby enemies.

Winter Mantle: Ice Armor now also grants damage absorption to your nearby allies.

Cristal de hielo

<video type="html5">/w/images/Cristal_hielo.webm</video>

Description: Conjure a giant ice crystal at a nearby location, where it will deal X damage to all nearby enemies over 12 seconds and inflict 30% Chill. When the crystal expires, it will shatter for X damage to all nearby enemies and inflict 80% Chill for 4 seconds. Activate again to shatter the crystal immediately. Cooldown: 30 Sec Freezing Crystal: Ice Crystal now summons a Freezing Crystal that inflicts greater damage over time and a stacking Chill, but can no longer be shattered early.
Nova de rayos

<video type="html5">/w/images/Nova_rayos.webm</video>

Description: Hurl 10 balls of lightning away from you in all directions, dealing X damage as they pass outward and again as they return to your new location. Limit 6 hits per target. Hits 2 and beyond on a target deal only 30% damage. Cooldown: 6 Sec (No Name): Casting Lightning Nova temporarily increases your movement speed by 60%.

(No Name): Lightning Nova damage increased by 10%.

Ice Nova: Lightning Nova now hurls balls of Chilling ice.

Arcane Nova: Lightning Nova now hurls balls of immobilizing arcane energy.

Meteorito

<video type="html5">/w/images/Meteorito.webm</video>

Description: Summon an immense meteor that plummets from the sky, dealing X damage and Stunning all enemies in the impact area for 3 seconds. The ground it hits is scorched, Burning enemies for X damage over 6 seconds. Cooldown: 9 Sec (No Name): Meteor radius increased by 20%.

(No Name): Meteor damage increased by 10%.

Icy Meteor: Meteor now summons an icy meteor, dealing damage and covering the area with icy that deals additional damage and Chills enemies.

Meteor Shower: Meteor now delas continual damage in an area, but no longer Stuns.

Rayo de hielo

<video type="html5">/w/images/Rayo_hielo.webm</video>

Description: Channel a beam of frost in a direction, continually dealing X damage to all enemies caught in the beam and inflicting 12% Chill for 1.5 seconds, stacking up to 6 times. Using Ray of Frost slowly consumes its energy, which recovers while Ray of Frost is not in use. Cooldown: Canalizado (No Name): Enemies killed by Ray of Frost will shatter, dealing X damage to all nearby enemies and inflicting Chill.

Blizzard: Ray of Frost now channels a blizzard around you, continually damaging and Chilling nearby enemies.

Chamuscar

<video type="html5">/w/images/Chamuscar.webm</video>

Description: Launch a flaming orb that deals X damage and knocks away enemies, leaving a Burning trail that deals X damage over 6 seconds. Cooldown: 9 Sec Arcane Orb: Scorch now launches an arcane orb that explodes when activated again or when it expires, damaging all nearby enemies. Damage and explosion radius grow as it travels.

Frozen Orb: Scorch now launches a frozen orb that continually damages nearby enemies and Chills them.

Electric Orb: Scorch now launches an electric orb that stops travelling when it strikes the first enemy, and then continually electrocutes and Stuns nearby enemies.

Teletransporte

<video type="html5">/w/images/Teletransporte.webm</video>

Description: Teleport forward. Maximum 3 charges. Cooldown: 12 Sec (No Name): Teleport now causes you to become invisible and leave behind a mirror image.

(No Name): Teleport now conjures a lightning cloud at your destination, dealing X damage to all nearby enemies over 2.5 seconds.

Displacement: Teleport now targets a location where it also damages all nearby enemies.


v · d · e Clases
Diablo: GuerreroArpíaHechicero
Diablo II: AmazonaBárbaroNigromantePaladínHechiceraAsesinaDruida
Mercenarios: ArpíaMercenario del DesiertoLobo de HierroBárbaro
Diablo III: BárbaroMédico brujoMagoMonjeCazador de demoniosCruzado Nigromante
Seguidores: TemplarioCanallaEncantadora
Diablo Immortal: BárbaroMagoMonjeCazador de demoniosCruzadoNigromante
Diablo IV: BárbaroDruidaHechiceraPícaraNigromante